Elements Arena
A downloadable game for Windows, macOS, and Linux
Face your opponents using one of the 4 basic elements of nature, each element has its own mechanics, which are based on its physical characteristics and the artistic elements present in the animation "Avatar: The Legend of Aang".
To beat your opponents, you'll need to adapt to the different elements and the environment itself.
Controlls:
Movement: WASD or Left Stick
Jump: Space or South Button
Primary Ability: m1 or Right Trigger
Second Ability: E or North Button
Evade Ability: Q or West Button
Support Button: F or East Button
Selection Keys: 1234 or D-Pad
Elements:
Fire🔥:
Every skill needs a certain amount of breath to be used, the breath is represented by a blue bar in the lower right corner. Breath recovers at a rate of 3.5pts per second if the character is stationary and 0.5pts if the character is moving
- Primary: Fires three projectiles in a straight line, each projectile has 10 damage and consumes 10 pts of breath.
- Secondary: Being reworked.
Earth🪨:
Manipulate the environment to attack and defend yourself.
- Primary: Picks up a rock that is in front of it and throws it at the opponent (If it doesn't, a new one is created with 7 damage and 5 durability).
- Secondary: Summons a new rock (To use the ability, hold the activation key and press one of the buttons on the selection wheel).
Key | Rock | Time to summon | Endurance |
---|---|---|---|
1 | Wall | 0.7s | 20 |
2 | Boulder | 1.5s | 50 |
Water💧:
Every skill requires a certain amount of water within a radius of 3 meters to be used.
This element is divided into states that group abilities according to the water required. (To switch between states, use the selection wheel.)
Spices Stage:
- Primary: Throws 3 ice spikes if there is no water around it and 10 if there is. Each spike deals 7 damage, after the 3rd shot each spike consumes 5 water points.
- Secondary: Creates a circle of water on the character's feet, this circle provides 60 pts of water and a 5 pts boost to movement speed (The circle takes damage and disappears if your points are depleted or after 10s, initiating the cooldown.)
Wave Stage:
- Primary: (50pts Need) Shoots a wave that can be frozen by pressing the support button. The opponent will be paralyzed if they are on the wave when it is frozen.
- Secondary: (Requires 50pts) Creates bubble that protects the character from any attack while active.
Download
Download
Elements_Arena.zip 86 MB
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